Crystal Kingdom Dizzy Solution. Written original for ST and Amiga but should be of use to anybody playing the PC version. PART ONE: THE YOLKFOLK VILLAGE Climb up to Denzil's Hut and jump LEFT from the edge. You land on a cloud. Continue to jump LEFT, otherwise you fall through the cloud. On the other side, grab the SCREWDRIVER and a PEANUT, then go back to Denzil's Hut. TALK to DENZIL and he takes the screwdriver. Take the SPANNER and go all the way DOWN and RIGHT. Give the PEANUT to CJ the Elephant and continue RIGHT. Use the SPANNER on the GENERATOR. Go to the lift and jump RIGHT to Daisy's. Go in through the window and take the WHIP. Now go UP to the Village and enter the hut in the right corner (Dora's Kitchen). TALK to DORA and take the CAKE, then go back to CJ and give him the CAKE. Take the UMBRELLA and walk LEFT to the waterfall. Enter the cave and grab the DIAMANT. Go RIGHT to the well and USE the DIAMANT, then the Genie will appear and you make a wish. Go back up to Denzil's Hut and take the GLASSES. Go outside and jump UP to the next platform TWICE. You should now be on the top middle platform in the Village. Jump straight UP and you see a platform to your right. Jump UP on it, then place Dizzy on the LEFT edge and press 'FIRE'. You will swing over to the other platform. Go LEFT and jump to the hut and enter. TALK to DYLAN and take the NEWSPAPER, then go back to the Village and enter the hut in the middle of the screen. TALK to GRAND DIZZY and he'll tell you the news from the paper. PART TWO: BLACKHEART'S PIRATE SHIP Walk RIGHT and enter Fat Freddie's Shop. TALK to FREDDIE and he will give you a CAN OF TUNAFISH. Leave the shop and continue RIGHT. At the pier, THROW the TUNAFISH in the water. TALK to DOLPHIN, then JUMP onto it's back. It will then take you to the ship. JUMP UP on the anchor and climb UP. TALK to CAPTAIN. Climb UP the pole until you reach the aft sail, take the TAPE and walk RIGHT to the edge. Jump RIGHT (keep the joystick to the right until you land) then climb the pole until you reach the crow's nest. Take the BLU-TAK and climb DOWN. Place the TAPE next to the door and walk RIGHT to the bow. Take the SAW, go LEFT to the foresail bottom and climb the pole, then take the STEERING WHEEL and go DOWN and LEFT to the helm. USE the BLU-TAK on the WHEEL HOUSING and you have fixed the steering wheel. Go RIGHT to the mast bottom. Take the TAPE and enter the door. You need to find a PLANK OF WOOD. Leave all the other items you find for now. When you have the wood, find the bilges then USE the PLANK OF WOOD on the HOLE. Go UP the ladder to your RIGHT, then go LEFT and take the NEEDLE + THREAD. Go back to the place where you found the plank of wood. Take the SHEET from the Captain's bed and head for the exit. Take the SCISSORS on the way. From the mast bottom, go LEFT to the Captain and climb the pole. Walk to the RIGHT edge and jump out (joystick right all the way down) and climb the pole. You have to cut all the BINDINGS so the sail is down. You can now see a hole in the sail. Go to the hole and press 'FIRE'. You fix the hole if you have the following items: Needle + Thread, Sheet and Scissors. Now go to the Captain and TALK to him. Climb DOWN the chain and JUMP on the Dolphin's back again. It brings you back to the pier. Go to Fat Freddie's Shop and enter. Go UP the stairs and exit through the window. Jump RIGHT, RIGHT, RIGHT, LEFT, RIGHT and take the SUPERGLUE. Jump LEFT, LEFT, LEFT, LEFT and USE SCISSORS on HAMMOCK. TALK to dozy and take the FLAG. Now go back to the pier and let the Dolphin take you back to the ship. Climb the pole next to the Captain and jump from the edge as you have done twice before. Climb to the top and place the FLAG in the nest. Go back DOWN to the Captain. Take the BADGE and climb DOWN the chain to the Dolphin again. Walk to Fat Freddie's and TALK to him. Drop the SCISSORS and take the MAP and TELESCOPE. Run back to the ship and give the MAP to the Captain, then climb up to the crow's nest and USE the TELESCOPE. PART THREE: DESERT ISLAND Walk RIGHT and take the TORCH. Continue RIGHT and jump on the platforms until you find a pair of FLIPPERS, then go DOWN again. Walk RIGHT to the jetty, take the BOX and walk RIGHT. Get up on the GREEN CRATE, next to the boat, and drop the BOX. Jump UP on it and now you can jump UP on the roof. Walk LEFT and take the oxygen TANK. Walk RIGHT and jump in the water. Swim down to the cave and enter. In the cave, drop the TANK and FLIPPERS. Climb UP, LEFT, UP, RIGHT, DOWN and take the PICKAXE. Go UP, LEFT, DOWN, LEFT and take the PIN. Go DOWN, LEFT, UP, DOWN, LEFT and stand next to the wall behind Joe. Use the PICKAXE. Take the PICKAXE and drop the PIN next to Joe. Go RIGHT, UP, DOWN, RIGHT, UP, RIGHT and DROP TORCH. Take the FLIPPERS and TANK, jump in the water and swim back UP. Walk LEFT to the oil pipe. Stand on top of it and USE PICKAXE. Drop the PICKAXE and walk LEFT. Jump in the water and swim back to the cave. Drop the FLIPPERS and TANK. Take the TORCH and go UP, LEFT, UP, LEFT, DOWN, LEFT and jump over the hole. Go LEFT, UP, RIGHT and take the OIL CAN. Go LEFT, DOWN, RIGHT, DOWN, RIGHT, UP, RIGHT. Drop the TORCH and then take the FLIPPERS and TANK and swim back up to the pier. Walk LEFT to the oil pipe and use the OIL CAN on the OIL. Walk LEFT to the Elevator. Use the OIL CAN on the ELEVATOR. Take the OIL CAN, PRESS the BUTTON and drop the OIL CAN. Walk back to the pier and swim back to the cave. Drop the FLIPPERS and TANK and take the TORCH. Go UP, LEFT, UP, LEFT, DOWN, LEFT and PRESS the RIGHT elevator BUTTON. Go DOWN then go to the Treasure Room. Put TREASURES on the ELEVATOR. TALK to JOE and PRESS the elevator BUTTON. Take the PIN and go RIGHT, UP, DOWN, RIGHT, UP, UP, RIGHT, UP, LEFT, DOWN, LEFT and PRESS the LEFT BUTTON. Jump over the hole and go RIGHT, UP, RIGHT, DOWN, RIGHT, DOWN and drop the TORCH. Take the FLIPPERS and TANK. At the pier, drop EVERYTHING and walk LEFT to the elevator. TALK to JOE and take the PLASTER. Walk to the pier and USE PLASTER ON DINGHY. Take the TANK and USE it on the DINGHY. Go back to the elevator and pick up the TREASURES. Go back to the dinghy and put the TREASURES in it. Take the PIN and USE it!!!!!!! PART FOUR: THE ICE PALACE TALK to the MAN and enter the maze. Just follow the maze here. You have THREE MINUTES to get the DIAMANT and get out again. Give the DIAMANT to the MAN and you get a PARACHUTE. Enter the maze again. Now there is an extra way. Follow this new route to the end, drop the PARACHUTE and walk back to collect the TREASURES. Walk back to the dead end and put the TREASURES in the STONE THROWER. Take the PARACHUTE and then JUMP on the STONE THROWER. Enter the Ice Palace, jump UP to the ICE BRIDGE and walk over it. Jump UP and take the BLOCK OF ICE. Walk RIGHT over the High Ice Bridge, and take the SALT SHAKER. Walk back over the High Ice Bridge, go DOWN, walk over Ice Bridge, walk RIGHT then DOWN and you should now see a FROZEN CROWN. USE the SALT SHAKER. Take the CROWN. Walk LEFT to the entrance of the Ice Palace. Exit the Palace and go to the Crystal Garden. Drop the BLOCK OF ICE in the water, then take the WOODEN CHALICE. Go back inside the Ice Palace. Jump UP to the Ice Bridge again, walk over it and enter the Sacred Altar. Drop the WOODEN CHALICE and the CROWN. Walk back over the Ice Bridge. Go RIGHT then jump UP to the top of the North Tower. Go RIGHT to the big jump and JUMP. Just let Dizzy fly straight down and then grab the SWORD when you can see it. On the ground, walk LEFT to enter the Ice Palace, then find your way back to the Ice Bridge and re-enter the Sacred Altar. Take the WOODEN CHALICE and the CROWN (drop your PARACHUTE first!), and then place them in the right order to complete the game!!!!!!! +--------------------------------------------------------------------+ | Dirty Little Helper 98 [Jun/98] - (c) by B.Wolffgramm and P.Lieven | +--------------------------------------------------------------------+