CAPTIVE CHEATS When you land go and pick up the message from Ratt on Butre, then return to the Swan and then land again. There will be another message from Ratt. Pick this up as well. Repeat this 88 times (!) and put all the messages in the backpacks, and when they are full, carry them in the hands and one on the cursor, enter a base and find a shop. You can sell all the messages and get about 18,500 credits. Anyone who has played captive may have noticed the relationship between the droids name, and the stats that the droid starts with. After gruelling hours of research (and reloading) the best name I have found is ZAK - all but one of the stats is at the initial maximum, the remaining stat is only one off! It doesn't make a big difference in the long run - but it sure makes the earlier missions MUCH easier! TIPS You have to fly your spaceship, the swan, to the planet BUTRE, ( co-ordinates 008w-072n ). While you are on the way place the chips in the droids head. You now have to assign them a name. The chip is in the backpack of each droid. Once this is done you will aquire the ability to punch, which is the first means, for the time being, of attacking. Once you are orbiting, zoom in on the white dot and click on it. Your craft will land. Wander around till you find the green door. A message from Ratt is at the door with a code on it. This will let you in once you correctly execute it. Once inside pick up the explosives and another message. Go to the end of the passage and click the right mouse button on the forward icon. The wall will move forward, most likely you will encounter your first base aliens. You must explore the whole base by opening every cupboard and door. There's a map here to help you find your way. Pick up all sacks of gold whenever you destroy an enemy. As you gain experience trade-em on attributes. Before you can get out of the base you have to do two things. Find the professor and kill him for the password for the computer so as you can get the planet probe ( from the computer ). Then you must find the generators and destroy them by throwing the explosives in the top of them. Once this is done you must exit from the base before it blows up. When you are back in orbit place the planet probe in the map and it will head of to the next planet showing you the way. MAPS [Map - Level 1] [Map - Clip 15099] DEVICES During your quest you will use some plug in devices. Here is a run down on what they are.. OPTICS Basic: An AG Scan which displays how much damage you are inflicting on your opponent during combat. II: This is the route finder. Essential for finding your way out of the base after you have destroyed the generators. It will also guide you to the base entrance when you land. III: The mapper gives you a map of the area you have covered. Shops are shown in red, white ladders and holes in green, doors in yellow. IV: Radar. V: Magna scan guides you straight to the generators. VI: Body scan gives you a quick referance to your condition of your droids. VII:The Vision corrector allows you to see where false walls are. SUPER: Visor is a in-fra red night vision enables you to see in the dark. DEV-SCAPES BASIC: Anti-Grav device enables you to walk on ceilings. Handy for flooded areas and shooting high floating enemies. II: Shield, cuts down the amount of damage done to you by enemies. III: Fire shield cuts down the amount of damage fireballs do to you. IV: Greaser allows you to run faster. V: Power sapper drains all the power from your droids. Forget this one. VI: Fixer will fix any part of your droids that are on 0%. Will not give you a full repair. VII: Recharger reharges the droids. SUPER: Deflector will deflect any enemy fire, however they drain very quickly and are expensive. BASE CODES Combos for the bases in mission one: BUTRE-----TL, BL, TR, BR PELPHI----BR, BL, TL, TR MEESTRE---TL, TR, BL, BR TRIEKOS---TR, BR, BL, TL Combos for the bases in mission two: MASGOT----TR, BL, TL, BR TRAPHET---TL, BL, TR, BR PHOOPEL---TL, TR, BL, BR SODCKET---BL, BR, TL, TR ZAITET----TL, BR, TR, BL QUELOSOD--TL, TR, BL, BR SALDET----BL, TL, TR, BR MIEUSIA---TL, BL, TR, BR PASDET----TL, TR, BL, BR LEATOD----BR, TR, TL, BL