CAPITAL!: 2-4 Players, Keyboard. For all of you out there who have always wanted to own it all, here is your chance. Get your checkbook, grab your accountant and get ready for a game of high finance, where you get to live out your fondest capitalistic dreams. Written in machine language, the game play is fast and cruel. RULES OF PLAY To play, you must first choose your play options. There are only two: a fast or slow game and the number of players (2-4). The OPTION button is used to toggle between fast and slow. Use the SELECT button to choose the number of players. Pressing START begins the game. Any time you wish to restart the game, press the SYSTEM RESET button. A fast game is the default setting. In a fast game, if a player cannot pay a fee or a debt, that person is 'broke' and may no longer play. The player's token is removed from the game, and the player goes to debtor's prison. In a slow game a player must sell businesses in order to get enough tcash to pay his debts (a player could still go broke in a slow game, of course). One last item: All moneyin this game is in $1000 denominations, denoted by a G following the amount. NAMES SCREEN Each player must enter his name (up to 8 characters long). Only the letters A thru Z may be used. The RETURN key is used to end the name. Use the DELETE/ BACKSPACE key to edit a name. USA MAP SCREEN This is the game board: a map of the USA, showing mountain ranges, dice and little squares and circles which are used to represent businesses. Your task is to travel around the USA and buy as many of these as possible, thus making as much money as you can and becoming a true capitalist. Near the bottom of the screen the current player's name is shown with his token number. You can see the tokens below the dice when the game is first started. The bottom line shows how much cash each player has. Press OPTION to start the dice rolling and press SELECT to stop them. Your token will move automatically around the screen. The name of each business is shown as your token moves by or lands on it. If you land on one of these, the game will take you to the TRANSACTION SCREEN (explained below in this DOC file). The game waits eight seconds so you can see what happened. If you tire of waiting, just press a key to skip the 8-second wait. If you land on a Ó, È or Ô, you're not allowed to carry on any transaction on that turn. TRANSACTION SCREEN The LUCK and CAPITAL GAINS squares will be discussed at the END of this section. Usually you arrive at this screen because you landed on a property. The top line has the name of the property on it. Below the name is information about the business: the Purchase Price, Resale Price, Double Status, Improvement Level, Fee and the owner's name. Resale Price is the amount you will receive if you sell this property voluntarily. It is between half price and full price. If you are forced to sell a property (slow game) because of insufficient funds, the resale price is one-half of the purchase price. The Improvement Level of each property starts a 0 and may go up to 3. Improving a business costs $10 G and increases the Purchase Price (and also the Resale Price) by $5 G. More importantly, each increase doubles the Fee other players must pay you when they land on this business. Some businesses are 'Doubles'. If you land on a Double, you have the option of buying it and its other half on the same turn. Buying the second half costs one and one-half of the Double's normal purchase price. The reason you want to get Doubles is that anyone landing on one Double get charged a Fee equal to the sum of BOTH Fees!! If the property you landed on is unowned you may purchase it, assuming you have enough cash. Next you may sell a property. Finally, you may improve a property. If you respond 'Y' to either if the last two options, the game goes to the PICK PROPERTY screen. You may cycle through the properties using the SPACEBAR. Press RETURB to choose a property. You may exit by using the ESCAPE key. The only time you cannot use the Escape key is in a slow game if you are forced to sell. You must sell enough properties to obtain the cash to pay your debts. You may sell and/or improve any property you own, not just the one you landed on. If another player owns the property you landed on, you are required to buy goods and/or services by paying the player a Fee. If you have enough cash, it is automatically deducted from your account. The message 'TRANSACTION COMPLETED' lets you know this has been done. In the fast game, if you don't have sufficient funds to pay, you are broke and may no longer play. Your properties are confiscated and will be available for sale to the other players (at HALF PRICE). In the slow game you must sell properties to pay your debts. It is possible ti get two 'TRANSACTION COMPLETED' messages. The first would be for selling a property; the second would be for paying a Fee. This message stays on the screen for eight seconds. You may skip the wait by pressing any key. THE LUCK SQUARES Luck, as we all know, can be good or bad. If your luck is good, you could win $10 G, $15 G or a FREE Improvement for a property. If you don't have a property to improve, you will get $10 G instead. Bad luck results in losing $10 G, in one business Fee being cut in half, or in having the purchase price (and also the Resale Price) on a business cut in half. CAPITAL GAINS TAX This is like bad luck---only worse. If you land on this square you lose $45 G.